Who we are

We are passionate game developers who played and built games all our lives. We founded Alta with the goal of creating a strong studio culture based on respect for our players, professionalism, and ownership of the work we create. We believe that it is impossible to create epic games without great studio structure and intimate communication with our players.

Tima Anoshechkin

CEO

After working at companies such as Rockstar Games, WB Games, and Activision Blizzard, Tima decided to found his own studio and started Alta. Tima has a passion for innovative products, and is excited about leading Alta into the future of interactive entertainment and virtual reality.

Favourite games
Sid Meier’s Civilization, GTA Series, 868-HACK

Allison Howard

COO

Allison has worked in start-up operations and business development for media, entertainment and tech at a TPG-backed unicorn start-up.

Prior to that, she focused on business strategy and execution for MGM Studios, particularly franchises (James Bond + Hobbit trilogy) and premium cable series (Fargo + Vikings). In a former life, Allison was a competitive classical pianist (The White House, Kennedy Center, Carnegie Hall, Capitol Hill & awarded college music scholarships).

Favourite games
SimCity, Railroad Tycoon, The Sims

Matt Stokes

CPO

Matt has been a producer and designer for over fifteen years, and has worked on such games as Gears of War 4, Borderlands 2, and The Evil Within.

As Alta’s head of production and biz dev, he’s committed to making sure as many players as possible can experience the incredible worlds Alta develops.

Favourite games
Chrono Trigger, Zelda: A Link to the Past, Mega Man 2, Mass Effect 2

Boramy Unn

CO-FOUNDER | GAME DIRECTOR

The creative force behind A Township Tale, Boramy spearheads the design and art at Alta. Since creating games at an early age, Boramy’s prime directive has been to take players on a tremendous personal journey.

Boramy’s life work is dedicated to empowering players to create their own stories and adventures in our games, leading to incredible moments and unforgettable memories.

Favourite games
Golden Sun, Dark Souls series, Legend Of Zelda: LTTP/Minish Cap, Super Smash Bros.

Joel van de Vorstenbosch

CO-FOUNDER | TECH LEAD

Programming and developing games for thirteen years, Joel leads engineering through building the technology, gameplay, and tools that bring about new possibilities.

Joel’s passions include procedural generation, flexible system design, and helping people to get into programming.

Favourite games
The Secret of Monkey Island, Chess, Gloomhaven

Serena Hack

ART | TECHNICAL LEAD

Serena approaches game development from an interdisciplinary perspective, and combines her understanding of art and technology to deliver beautiful and optimized visuals.

She likes eating plants, playing piano, and exploring her own brain.

Favourite game
Everything (PS4)

Timo Schmechel

ENGINEERING LEAD | CLOUD

With a strong interest in technology both in and out of gaming, Timo focuses on developing server and cloud infrastructure to deliver and scale Alta services all around the world.

Favourite games
Age of Empires 2 , The Legend of Zelda: Breath of the Wild , Minecraft

Victor Nascimento

ENGINEERING LEAD | ENGINE

Victor holds a Naval Engineer title and has a Business Analysis background, but he found his heart in game development and graphics programming. He also has a deep passion for coffee and cake!

At Alta, Victor handles everything inside the engine from gameplay to visuals, making sure the game runs and that it looks lively.

Favourite games
Sekiro SoulsBorne, Monster Hunter, Left 4 Dead, Journey, Portal

Eric Compton

GAMEPLAY | DESIGN

Eric is an incredibly passionate gamer, with a decade of experience in the game industry, including an eight year stint at Nintendo.

His experience with playing MMOs like FFXI while growing up shaped his strong drive for bringing people together through gaming. His focus is on creating memorable experiences and mechanics by leveraging the unique traits of VR through game design.

Favourite games
Monster Hunter, Golden Sun, Final Fantasy XI, Terraria

Tiarna Kilmister

ART | CHARACTERS

Tiarna loves using her knowledge of traditional and digital art to help bring to life the colourful world of A Township Tale and its inhabitants. She also enjoys gaining experience on the way to help further grow and develop her skills.

Favourite games
Psychonauts, Uncharted series, Spyro series, Last of Us series

Ivy Cheng

ART | GENERALIST

Ivy is a very passionate and enthusiastic artist who wishes to create memorable experiences through art.

With a strong desire to grow, she also values learning and taking on new challenges, all of which will help in creating better art.

Favourite games
Overwatch,  Valorant, The Legend of Zelda: Link’s Awakening, Tetris

Katherine Crom

PRODUCTION | ASSOCIATE

Katie is a compassionate, upbeat producer who enjoys challenging herself and working with people to create fun and engaging content.

When she is not producing games, Katie enjoys hiking, traveling, and jumping out of airplanes

Favourite games
Grand Theft Auto series, Portal 1 & 2, World of Warcraft

Matthew Hunziker

PRODUCTION | QA DIRECTOR

Matt has worked in the Software Quality Assurance field for 15 years and is extremely passionate about the games industry. He has primarily grown up with MMORPGs, RPGs, and FPS games, and through these communities enjoys interacting with the diverse playstyles and people that enjoy them.

He enjoys Taekwondo, video games, and learning about new things!

Favourite games
Final Fantasy Tactics, Legend of Legaia, Starwars Galaxies, Skies of Arcadia Legends, Killer Instinct Gold

Gary Meads

PRODUCTION | SENIOR QA

Gary’s passion for gaming motivates him to help release high-quality, bug-free games that are fun for the players.

When he’s not working on testing games, he spends time playing games and watching his favorite streamers

Favourite games
World of Warcraft, Halo series, Legend of Zelda series

Ben Barnes

ENGINEERING | GAMEPLAY

Ben has a tertiary background in Mexican Literature & Cultural Studies.

He is excited by the possibilities of virtual worlds and what they can provide for connected individuals operating inside them.

As a programmer, he hopes to enable new forms of interactive creativity for users to build and develop ideas in original ways.

Favourite games
The Return of the Obra Dinn, Outer Wilds, The Legend of Zelda: Majora’s Mask, The Last of Us series, Age of Empires 2, Diablo 2

Cayde Anderson

MARKETING | COMMUNITY

Cayde comes from an art and theatre background, but has found passion and drive in building community off the stage as well. After working with AAA game studios, they fell in love with fostering close connections in the indie scene. At Alta, Cayde manages social media, handles merchandise, and forays into marketing.

Outside of work, they love their dog (Cassidy), craft beer, hiking, and playing D&D!

Favourite games
Bioshock, Destiny , Legend of Zelda: Ocarina of Time, Animal Crossing

James Reynolds

ENGINEERING | API DEVELOPER

James is determined to achieve whatever he sets out to do. With a background in enterprise software engineering, he focuses on seeing the bigger picture and building towards that goal with passion and determination.

When not writing code, James can probably be found on a motorocycle, making strange noises, or hours into a good RPG.

Favourite games
Horizon: Zero Dawn, Death Stranding, The Last of Us Series, Legend of Zelda: Breath of the Wild

Dylan Engelbrecht

ENGINEERING | GAMEPLAY

Dylan is a programmer and published author of a technical book on multiplayer game development. He has a background in both enterprise and commercial VR development, where he has learned to push the boundaries of VR development.

When not working, he throws himself into smaller projects, honing his craft – or sinking hours into a good game – or under the sea.

Favourite games
ARK: Survival Evolved, Age of Empires 4, Star Citizen, League of Legends

Mika Tokutake

ART | CHARACTERS

With the life goal of providing safe spaces and helping people express themselves, Mika is an incredibly passionate artist who uses their love of fantasy and fashion to develop versatile and memorable cosmetics.

On the side, they enjoy Sudoku, writing D&D One-Shots, and casually dabbling in psychology.

Favourite games
Hades, Spiritfarer, Minecraft